Introducing the iPod Nano. 'Nuff said.
--- UPDATE ---
Over the weekend I hopped over to Carillion City Arcade where the Apple Centre's at to have a Nano test-drive.
Honestly, the Nano wasn't what I'd expected. It looks good, though. Oh yeah, it definitely wins hands down on the aesthetics. Size-wise... it's tad too small for my liking.
The Nano's built on the Shuffle skeleton, so no more hard drive for you, it's all flash-based now. It feels weird to be pressing buttons and scrolling wheels on something so miniature and fragile-looking, so much so that I felt as if that damn thing was gonna break if I were to, perhaps, give it a slight squeeze. The Nano looks like it'll snap if you sit on it.
Looks aside, Nano's features are great. You've got a world clock, games, and well, pretty much all the standard stuff the iPod's got, and oh, a colour screen and picture storage. But with only four precious gigs, I think I'll stick to all my John Mayer and Beatles' tunes.
YEAAH!! cool shite!
was surfing in office just now and came across this.
all i have to say: WALAU! cR3@t!v3 should do some soul-searching.
-s.y.
Thing is, they're not selling iPod minis anymore. Nano's the replacement and honestly, I prefer the mini's colours and sizes.
I'm sure Creative'll come up with something; though honestly, I think Creative & Apple were targeting different markets, so you can't really compare apples (excuse the pun) and oranges.
haha! apples and oranges. well said. i'd say apple goes for TA that goes for a lifestyle and design and don't mind paying more for these.
creative's targeting some cheapos (sorry to all out there). they're incorporating whatever-that-can-be-included in a player. loses the "touch".
i like mini colors too ")
-cellmate
Too small also no good. People with big hands and fat fingers (no offense) will have trouble with the buttons.